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On this page you can put hints about disasters, but add this on the selected disaster heading.

How to?

  1. Edit the page, and scroll down to the hints heading.
  2. Scroll down to the disaster you want, and add your hint to a bullet list. If your disaster is not listed,
  3. You're done! Just click on "Save page"!

Rules

  • Don't write bad words on hints!
  • Don't add nonexistent disasters in-game!
  • Don't write unnecessary things or non-hints in a disaster category!

If you break the above rules more than three times, YOU WILL BE BANNED FROM THE WIKI. You've been warned!

Hints

Noobs

  • Staying on top of an elevated surface basically guarantees your survival.
  • At higher Ranks, it may be helpful to kill the Noobs with the weapons at your disposal. The Darkheart, Epic Katana, and Game Master's Sword are good melee choices, especially the Darkheart since it heals you as you deal damage. Any ranged weapon are good choices as well.

Explosive Noobs

Rocket Noobs

  • Try to stay away from them.
  • Use the Gravity, Speed, or Fusion Coil to dodge their rockets.
  • Avoid getting your right arm blown away at all costs, otherwise you wouldn't be able to use gears
    • Reset your avatar after the round to avoid getting a loss
  • Hyper: They shoot two rockets instead of one every so often, and are equipped with a forcefield, so they cannot be damaged. Stay away from them at all costs.

Flash Flood

  • Go to an elevated surface, wherever that may be.
    • It can't destroy blocks, so there's little to worry about.
  • Take note that the Flash Flood will NOT instantly kill if you are so unfortunate as to fall in.
  • Any Coil can buy you time, especially the Fusion Coil
  • If you have a Regen coil with a epic (or better) regeneration orb, you are able to tank the disaster.
  • Hyper: The water comes up much faster; don't underestimate it!

X-Bomb

  • Head for a sturdy elevated surface, such as the classic house, if the map has one.
  • Regardless of the X-Bomb's orientation, the blast never hits the shop unless it is the Hyper X-Bomb. As a result, it's the perfect hiding place.
  • If you are high enough, you can simply avoid the blast altogether.
  • Hyper: The X-Bomb goes around in circles till the whole map is wiped; follow the beam's movement!
    • The closer you are to the center of the map the easier it is to avoid the beam
    • If you have enough time, go right in front of the shop. The X-Bomb can't hit you if you stand in the middle of the shop.

Rising Lava

  • Try not to head up to high areas where the platform is destructible, if possible. Some examples might be the house or the towers. The lava will burn the lower parts, causing it to collapse.
  • Unstable structures (i.e. generated structures without a baseplate) may become even more unstable upon contact with lava. Be sure to use a Gravity or Fusion Coil to buy yourself some time or jump to higher ground.
  • In Galantasy, only one small corner has an elevation slightly higher than the maximum depth of Rising Lava. Try to run there immediately using the Speed Coil, Epic Katana, or GM Sword.

Rising Acid

  • Never touch the rising acid! If your torso or head touches the acid, it will disintegrate and this will kill you.
  • Unstable structures (i.e. generated structures without a baseplate) may become even more unstable upon contact with the acid. Be sure to use a Gravity or Fusion Coil to buy yourself some time or jump to higher ground.
  • Try not to touch any of the acidic blocks until the map changes or another disaster gets rid of them.
    • Doing so will damage the player minimally, but it certainly adds up.
    • You can tell that blocks are acidic if they appear corroded.
  • In Galantasy, only 1 small corner has an elevation slightly higher than the maximum depth of Rising Acid. Try to run there immediately using the Speed Coil, Epic Katana, or GM Sword.

Terran Ghost

  • Check the spawn points to spot which one has a flickering red light on it, then go as far away from it as possible.
    • Be wary that it may be on a red spawn location, making it easy to skip over.
  • If you have a weapon, preferably the Lightning Staff, you can shoot at the Terran Ghost to defuse the nuke!
    • It's very difficult to spot the Terran Ghost; it's usually around the center of the map.
    • The Terran Ghost is almost completely transparent, so look closely!
  • Hyper: Stay away from the spawn points. The trickiest part is that you cannot see the Terran Ghost, so imagine you're trying to survive a Hyper Polyhex.

Pacman

  • Stand in the corner of the map so that Pacman won't try to eat you.
    • Many maps are irregularly shaped, making this strategy irrelevant in those cases.
  • Getting to high ground will usually do the trick, but very few spots are high enough to avoid him completely; this is why it is very advisable to use a Gravity or Fusion Coil to maximize your chances of survival.
    • Be on high alert if you are not at a high enough elevation; he may turn and run towards you at a moments notice!
  • Pacman can eat building blocks, so it may not be the best idea to stand on structures like the house.

Pacman Ghosts

  • Unlike Pacman, Pacman Ghosts can move to corners. Be sure to equip an Epic Katana or GM Sword because the coils are simply not fast enough.
  • The most effective tactic would simply be to move to the highest ground possible, so that the Ghosts would not be able to reach you.

Ghosts

  • Hitting them will reveal them. They follow a very linear path, so if you get hit, simply move backwards and attack straight in front of you. Do note, however, that they can jump quite high.
    • If you're a B rank or higher, you can use the Lightning Staff as an effective way to damage–and reveal–many ghosts at one time,
  • They deal 10 damage per touch, but have a pretty low HP. You can easily kill them with melee weapons.
  • You can also kill them with ranged weapons. This may be more effective as you can avoid taking too much damage and have a better chance of surviving.

Time Bombs

  • Take cover in a large (ideally indestructible) shelter, but be wary that the explosion may reach you from outside.
  • Alternatively, use the Gravity or Fusion Coil, zoom out to third-person, and jump away from the explosion of any time bombs nearby. You can optionally enable shift-mouse-lock to maintain the controls of first-person.
    • If you do use this strategy, look down instead of looking up; they can roll and bounce unpredictably.
  • Time Bombs can also roll off slanted blocks and run into you. This does not apply to the Hyper version, however, as they are cubic.
  • The best way is to stand in the corner of the map so that you won't be get explosion.

Death Trampoline

  • Do not stand on loose objects.
  • Don't stand on the lower points of the map. Move toward any hills.
  • The shop is very reliable because of its indestructibility and presence in every map.

Korblox Mages

  • Kill them from a safe distance or avoid them; they make an ice ring that does instant death upon contact.
    • If you want to do a melee combat with this enemy, you have to keep in mind it's attacks, it is recommended to use a high-damage weapon or even a Darkheart, In the case of a melee combat, do not stray from this enemy, by the fact that the spike attack instantly kills.
  • If you get hit by one of their orbs, you will be frozen over, making it easy for them to kill you with an ice ring.

Redcliff Warriors

  • Use the Gravity or Fusion Coil to dodge their attacks.
  • Try not to lead them to important destructible buildings, such as the house, the towers, and other destructible high areas. Their attacks will cut right through them and they will be demolished, leaving fewer areas for cover.

Overseer Soldiers

  • Use the Gravity or Fusion Coil to dodge their throwing axe attack.
  • Don't get near them; if you are close enough, they will summon a string of explosions to instantly kill you.
  • Try not to lead them to important destructible buildings, such as the house, the towers, and other destructible high areas. Their attacks will cut right through them and they will be demolished, leaving fewer areas for cover.

Missile Launcher

  • Take cover behind unbreakable parts.
  • Do not let the Missile Launcher destroy any important structures.
  • Standing on top of the Missile Launcher is unreliable and generally not advised.
  • Hyper: Instead cover behind unbreakable parts, you also cover under the shelter so that missile can't fall into it.

Tsunami

  • Stay on high places, such as the house.
  • Hyper: Same as above, but use the Gravity or Fusion Coil to jump if you're not high enough.
  • The tsunami comes from the direction where the water is flowing.

Coil Noobs

  • Speed and Regen Noobs shouldn't be that hard to deal with. You can use a Frostbite Orb or use weapons that kill quickly if you want to get rid of the Gravity Noobs fast.

Spiked Walls

  • Run to the center of the map quickly.
    • Many maps have the middle marked out with some sort of feature. An example would be Machine Madness.
  • If you don't have a Speed or Fusion Coil, try not to stay too close to the edges of the map in general.
  • Hyper: Same as above. The Spikes come from all parts of the map instead of from two different ends, and they move faster as well.
  • Any part of the spike wall will kill you.

Tornado

  • Go to the left or right side of the map.

Tetris

  • Don't use the Gravity or Fusion Coil unless you know the blocks aren't above you. Stick with the Speed Coil.
  • Touching the glowing blocks will kill you instantly, even if you stand on top of them.

Press The Button

  • Though it isn't particularly ethical, consider pressing it if you are able to kill the player who is currently MVP to snag it for yourself.
  • Try to be in the center of the map from the moment you are aware of the disaster. (It's better to be safe than sorry!)
  • If you're too far from the middle, you can run to one of the four corners of the map.
  • Hyper: The button placed in any spawn points. Find the button very carefully before they immediately press the button. Use Epic Katana or Game Master's Sword are recommended. You cannot go to corner since it placed in any spawn point.

Illumina

  • DON'T touch it.
    • If you do, however, you will get a free Badge–at the cost of your instant demise.
  • Just to be safe, head to the northern area of the map, opposite the Shop.
  • Hyper: The Illumina turns into the Illumina Man, and walks towards the nearest player so that it explodes when it touches the player. If it isn't touched when the disaster timer ticks down to one second, it will explode anyway. Stay away at all costs.
    • As of Version 1.24, you can kill the Illumina Man, which can prevent the explosion from happening. Use a ranged weapon from far away, as melee requires you to touch it, and fighting too close can be risky.

Epic Katana

  • DON'T touch the sword.
  • If someone does touch it, the consequences are not as severe. Simply look towards the sky and avoid the falling black swords.
  • Stand in the corner or sides of the map so that it won't hit you!
    • Some maps are irregularly shaped, so this option may not always be presented to you.

Acid Rain

  • Look up and try to dodge the rain.
  • The chances of a drop falling in the corners are very low, consider waiting in a corner until the disaster is over.
  • Take cover.
    • The rain can also destroy building blocks, so try to find a shelter that cannot be destroyed.
  • Hyper: Same as above, but be careful while dodging because this melting-block can hit more accurate with large size.

Cake

  • The Cake is relatively easy to survive if you keep your distance. Use the Lightning Staff and other ranged weapons if you want to kill them for EXP. The hitbox for the Cake is rather small if you feel like killing them, but you must nevertheless keep a distance between yourself and the Cake.
  • Use an upgraded Speed or Fusion Coil to run from them. Coils that aren't upgraded won't work as they are very fast.

Meteors

  • Keep running around while looking up the sky to see if there are any meteors above you. Using a Speed or Fusion Coil is recommended.

Sandstorm

  • Take cover behind walls to avoid being hit by debris and tumbleweed.
  • Tumbleweeds will instantly kill you if you touch them. Stay and a corner and heal yourself for the best chance of survival.
  • Hyper: Same as above. But can't seen clearly in the north of map.

Wolven Footsoldier

  • Stay in high places so they can't kill you.
  • They can charge at you at high speeds. Try to maintain distance and dodge them when the time comes.
  • It isn't a bad idea to use melee weapons, just be on your toes.
  • When they spawn, they stay there for few seconds, howling, before attacking at you. If you want to get Bloxxer points easily, you can use the Darkheart or GM Sword to kill them as they spawn.

Minions

  • There is a massive amount of them and they deal 5 damage per touch. Get to high places, but there is a chance that they can stack up and kill you.
  • Using a Speed Coil without upgrades is not effective because their walking speed is even faster than that. Use one with upgrades to outrun them.
  • Use a Lightning Staff and/or Rocket Launcher to take out groups of them.
  • They deal 30-40 damage when they group up, so using a melee weapon is not recommended unless you have the proper upgrades in place.
    • However, you may use a Darkheart, as you get HP back as you attack them. You may need to use some Orbs to recover enough health, however.
  • If you have a ranged weapon, you can kill them safely from high ground.

Zombies

  • They are similar to the Minions, but they are about as fast as regular Noobs, and they deal 25 damage per touch.
  • Using the Lightning Staff is the best choice.
  • Make sure to use a Speed or Fusion Coil, or the Epic Katana/GM Sword if they are getting too close for comfort.
  • Zombies will infect players if they kill them, turning them into another zombie. Be wary!
  • Hyper: Zombies move faster and instantly kill, the best way is to stay in a high place or near the walls.

Zerg Lurker

  • The Zerg Lurker spawns in the middle of the map and continuously fires a line of spikes across the map dealing instant death to anyone near the ground nearby, so stay far from it or get to high ground.
  • Jumping with a Gravity or Fusion Coil isn't a bad choice as you can jump higher than the spikes, but may cause your demise when you near the ground.
  • Hyper: Same as above, but shoots spikes faster; as mentioned above, stay as far as you can and get to high ground.

Thief

  • The Thief spawns on any enemy spawn.
  • The Thief does 60 damage and steals Coins from you! Either kill it or avoid it completely.
  • The Thief walks very fast; using a Speed or Fusion Coil, or a(n) Epic Katana/GM sword is recommended, preferably upgraded.

Alien Invasion

  • A UFO will spawn on an enemy spawn in a map, spawning 9 different aliens dealing 18 damage to the body and 28 to the head. They have infinite range but can't shoot through objects.
  • Stay as far away from the UFO as you can to avoid being blasted by aliens. Stand behind an object till the round ends, and use the Lightning Staff.

Shoop Da Whoop

  • Shoop Da Whoop only shoots his laser through the middle of the map. Move to either side of the map to avoid it.

Avalanche

  • Take cover behind unbreakable parts or in a building (such as the house).
  • Take advantage of ridges formed by the snow hill and hide as close to them as possible to dodge the snowballs.
  • Once all of the snowballs have fallen, you can climb up to the top of the mountain before the disaster ends to receive a badge.

Bullet Bill

  • The Bullet Bill will fly straight into the house from the other side of the map. It usually arrives about four seconds after the round starts, so use a Speed or Fusion Coil to stay as far away from the house as you can.
  • Hyper: The Bullet Bill arrives even faster. It usually arrives about two seconds after the round starts. Between each intermission, it's recommended to stay a little bit further from the house.

Shedletsky

  • Shedletskies will try to eat the players, who have been transformed into turkey legs. Don't stay too close to them or you will be eaten pretty quickly.
  • Although their walkspeed is reasonably fast, you can still outrun them with a Speed or Fusion Coil. You can also use a Gravity Coil to avoid them.
  • Do not fight them with melee weapons. They have higher HP than regular enemies, and you die when your turkey leg part is eaten completely, rather than when you run out of HP. Use ranged weapons and keep a distance away from them.
  • If you eat a turkey leg during the disaster, you get a badge.
  • If you want to remove the turkey leg effect, you can reset during the intermission. Do not reset during the following disaster, or it will count as a loss.

Shurikens

  • Go into a shelter, such as the house, a bridge, or a tower. (All shurikens will instantly kill you.)
  • Hyper: Same as above, but bigger shurikens.

Ninjas

  • They throw shurikens at you, which deal 20-30 damage each. It is recommended to take cover behind walls or in a building.
  • Killing them with the Darkheart or GM Sword is a good choice, but be careful with that. You can regenerate your health after you kill a ninja.
  • You can also kill them with ranged weapons which is the best choice, such as the Silver Ninja Stars.

Bombers

  • The bombers will come from the southern side of the map (usually the side where the house is). Head to the other side so you can have time to react to them.
  • Keep moving sideways and you should be fine.
  • Avoid turning around and moving backwards because the plane may be targeting you right at the moment.
  • Never touch the walls. The plane's bomb can kill you instantly (this is a bug and may be patched).
  • Some maps such as City Park, Molten Metal, and Machine Madness have areas with thick, indestructible roofs that you can hide under.

Get Down

  • Move to the lowest area of the map and stay there.
  • DON'T jump or you will hit the wall and die instantly.
  • In Candy Cloud, you should stay near low spots in case get down happens. Candy Cloud has lots of hills that are not low enough.
  • Hyper: Same but it immediately comes after being announced, the only chance you have time to move to the bottom is when it is being announced.

Sighters

  • Don't stand in the open, as their aiming skills are 100% accurate and can melt your health pretty quickly.
  • Stand behind unbreakable parts so they won't be able to detect you.
  • Escape with a Speed or Fusion Coil, or an Epic Katana/GM Sword, if you're trying to get to a shelter.
  • If you don't have a shelter, go to the middle of the map. They will less likely hit you there.
  • Use a item with a Tanker orb (Epic or higher) or an healing item upgraded by orbs like Pizza to take less damage if you want to travel while the disaster is active.

Soccer Balls

  • Take cover in a shelter, such as a house.

Stonetroid

  • Use the Gravity or Fusion Coil to jump over the explosions.
  • The Stonetroid will usually point at its target before slamming down its club.
  • The Stonetroid's club will instantly kill you, so do not touch it.
  • The explosions get bigger they move farther away.
  • Since the Stonetroid doesn't target the closest player and their explosions grow as they travel, move right next to it and time your jumps before he smashes, just in case he targets you.

Tiny Noobs

  • Use explosive weapons. You can finish many of them in one hit with a properly upgraded Rocket Launcher.
  • Equipping a gear with a Legendary Cloak Orb will make you virtually invincible to them.

Polyhex

  • Stay away from the spawn points so that you have enough time to react when Polyhex throws a bomb at you.

Murderers

  • Hide behind buildings, anchored and fixed buildings of preference.
  • Stay away from enemy spawns, never mind the occasion.
    • It is not recommended for the player to attempt to kill murderers, do it at your own risk.
  • If you're alone in a server, then hiding on the main house is a good idea, but in which case the player must be aware of the windows and doors.

Kamehameha

  • Use a Speed or Fusion Coil, or an Epic Katana/GM Sword, and run to the one of the corners of the map next to Goku as fast as you can.
  • If it is not possible to make to the corner in time, go as far as you can to the left wall. Goku's Kamehameha can't reach you on the side of the wall.

Slenderman

  • Find a shelter to make sure you aren't near Slenderman.
  • Use a Tanker Orb (preferably Legendary) to reduce damage from Slenderman if necessary.
  • Stay away from other players, as Slenderman has a higher chance of attacking groups.

Crazy Robloxian

Volcano

  • Run in the opposite direction of the volcano. Try to stay as far away as possible, as it can launch lava very far.

Thunderstorm

  • Hide underneath a solid map object. Even then, there is the potential that the blast will reach you and kill you. (all maps are provided some shelters)
    • Try to hide in the center of that platform to maximize the chances of the blast missing you.
  • Note how wide the explosion is, and you may find something that can withstand it from all angles.
  • It is unknown whether or not a Legendary/Unique Tanker Orb is enough. What is known, however, is that a Common one is not.
  • Tip: Note that the thunder more likely attract player if the server is empty. Stand near the shelter if it is empty.

Mine Spawn

  • Make sure you aren't near any of the Spawn Points.
  • Tip: Stand on the shop and you will sure to survive, as none of the mines can hit you there.

Mr. Happy

  • The best way is to dodge the block and rockets away.
  • You can use projectiles to make his lazer projectiles explode when they make contact, which can potentially save you.

Epic Duck

  • The duck is slightly faster than the noob. His attacks also don't instantly kill you. Use whatever ranged weapon you have and keep a fair distance to kill him. Try not to lead the duck to destructible buildings as well if it gives chase to you.
  • Find indestructible ledges to hide under. The Epic Duck will not be able to hit you from above.
  • Hyper: Same as above, stay under any indestructible ledges.

Guest Ambush

  • Same as Noobs, but it deals smaller damage than noobs.
  • If the Guest 666 appears, try to stand on high place. Don't use any melee weapon since this can instantly kill, use Lightning Staff is the best idea.
  • Using Tanker orbs can be good idea to reduce the deal damage from Guest 666. Make sure any coils are supplied with Tanker orbs while he is chasing you.

Eggman Disasters

Fire Breath

  • Always stay on the other side when Fire Breath comes down from one side, as it will shoot fire across half way in the room.
  • After it lands and shoots fire, it shoots three missiles into the sky. Look at the top of the screen, and use the Gravity or Fusion Coil to see if you're near one (but be careful not to hit the missiles, as they do minor damage).
  • Hyper: Fire Breath moves and attacks faster. Also, instead of 3 missiles, he shoots 6 projectile bombs. Do as you would normally.

Dr. Robotnik

  • Constantly move behind Robotnik's Egg Mobile, as he cannot see you.
  • Use the Gravity or Fusion Coil to jump over Robotnik and prevent damage, as he never moves upward.

Hammer Eggman

  • Make sure you always stay on the opposite side of where Eggman is, and use a Gravity or Fusion Coil so you can dodge all of his attacks.
  • You can use a Regen Coil to heal yourself before Eggman fires another arrow in case you accidentally get hit. Adding a Tanker Orb to the Coil can help increase your survival chance.
    • Alternatively, use your strongest healing item (preferably Pizza) and add the strongest Metabolism Orb and Auto-heal Orb you have at the moment. Repeatedly tap your mouse's left click or mobile device screen to tank through the disaster without having to move.
  • Hyper: Eggman will stay on the right side of the 2D map. He will keep firing from that pole only. A Gravity or Fusion Coil is necessary.
  • Impossible (subject to change): Similar to Hyper, except the poles are taller and he fires three arrows at once. Try to predict where the arrows will fire.

Barrier Eggman

  • Use the Speed Coil. Avoid being under the laser when it stops and it's flashing lights rapidly.
  • A safe-ish way to survive is to stay next to the walls, If it fires directly at you, however, you will die, so be careful.
  • Hyper: It does not stop as it is about to fire.
  • Impossible: It won't stop. Ever. It will fire 5 short bursts per charge, so if it starts charging, you better run.

Boss Hints

All bosses can be effectively killed by using any ranged weapons from the higher ranks (using Damage Boost and Bosshunter Orbs may also be ideal), but you still must be careful not to get killed.

Giant Noob

  • Use the Speed Coil or any other fast movement items to avoid the Giant Noob.
  • To avoid a body slam, move to the left or right of the Giant Noob.
  • If possible, keep a safe distance from the Giant Noob.

Undyne

  • Undyne's spears are launched faster than your walkspeed when you are close to her. When that happens, use a Speed Coil or Epic Katana.
  • Keep moving.
  • Try to stay as far away as you can while doing damage to her. Staying too close can get you killed very fast if you're not prepared.

Crimson Balrog

  • As long as you keep moving relatively quickly, you should be fine.
  • If the Balrog is chasing you, try to keep running in circles to dodge.
  • If you can, dodge by jumping with the Gravity Coil.
  • They have relatively low HP, and should be easy to defeat if you have good ranged weapons.
  • Their projectiles can make rockets from the Rocket Launcher explode without being near them, therefore eating it. Use the Rocket Launcher whenever they are not shooting their projectiles at you.
  • Hyper: Same as above, but stay away from Balrog.

Alexnewtron

  • His dodgeballs do a lot of damage, dealing about half of your health. He jumps a lot, and has HP (2000). A mixture of the Lightning Staff and other ranged weapons should help defeat him.
  • If Alexnewton manages to hit you, jump quickly and use the Regen Coil or anything that you can escape with to get safe again.
  • Once Alexnewtron takes a break before throwing the next set of dodgeballs, try to melee him with a GM Sword or Epic Katana and then after a couple of seconds, dash out to avoid damage or death!

Black Mage

  • The left and right sides of the map are safe from the fireball attack.
  • The best way to avoid the green poisonous gas created by Black Mage is to use the Regen Coil, Speed Coil, and/or Gravity Coil, as they will help you swiftly avoid the poisonous gas.
  • High damage on the Black Mage matters if you want to kill her, as she can heal herself for 300 HP.

Reaper

  • The Gravity Coil should allow you to dodge most of his attacks except for the upper slashes. Use a Speed Coil if your reaction time is slow.
  • Stay as far away from the Reaper as possible so you can react quick enough to dodge his attacks.
  • His scythe will instantly kill you, so do not touch it.
  • Hyper: Use a combination of the Speed and Gravity Coils, or the Fusion Coil to dodge his three slashes. Try to avoid the large orb attacks; they are very large and can kill you instantly, but come towards you very slowly. If you are on low health, you should REALLY stay away from the orbs, as they can zap you for 20 damage, similarly to the Lightning Staff.
  • Mystery: Assume that the reaper will hit you and preemptively move away from your position.

Giant Zombie

  • Stay away from it. If you are close enough it can grab you and instantly kill you.
  • Use ranged weapons to space the distance from it and safely deal damage. Melee weapons will increase of death if you're not careful.