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Shop-Outside

The gear shop building as of Version 1.25.

The Gear Shop is where items are sold to players.

There are many different types of gears, ranging from weapons used to kill Enemies to things used to move around more efficiently. Items support players so that they can survive easier than who don't use items.

Every item costs a different amount of Coins and a different Rank, depending on how good it is. Some items can only be rented if you have the required Gamepass.

Gear List

Shop Gui

GUI for the Gear Shop.

Gear Coin Cost Description Rank required
Bloxy Cola 100 Coins Heals 10 HP per use. 3 second reload time. Rank F
Bloxiade 280 Coins Increases walkspeed by 8 for 30 seconds. 60 second reload time. Rank F
Slime Gun 400 Coins Ranged weapon that deals 8 damage. 0.25 second reload time. Rank F
Silver Ninja Stars Free (Gamepass Item) Throwing star that deals 9 damage. 0.25 second reload time. Gamepass
Double Cheeseburger 400 Coins Food that heals 4 HP per use. 0.8 second reload time. Rank F
Gravity Coil 500 Coins Coil that increases the player's jump distance by 74 studs. Rank E
Battle Sword 500 Coins Basic melee weapon. Rank E
Speed Coil 540 Coins Coil that increases the player's walkspeed by 10. Rank E
Chocolate Milk 580 Coins Drink that heals 8 HP per use. 1.3 second reload time. Rank E
Regen Coil 640 Coins Coil that heals 8 HP per second. Rank D
First Aid Kit 700 Coins Thrown at an ally to heal 50 HP. 10 second reload time. Rank D
Black Ninja Stars 800 Coins Throwing star that deals 14 damage. 0.3 second reload time. Rank D
Rotten Cheezburger 800 Coins Food that damages 50 hp to the player, but it decreases the distance enemies can spot you by 50 studs. Enemies that have already targeted the player before the cheezburger is eaten will still target the player. 30 second reload time. Rank C
Turkey Leg 900 Coins Food that heals 9 HP per use. 1 second reload time. Awards a badge when used during the Shedletsky disaster. Rank C
Crossbow 1000 Coins Ranged weapon that deals 33 damage, with a 1.5x multiplier for headshots. 1 second reload time. Rank C
Pizza 1200 Coins Food that heals 10 HP per use. 0.9 second reload time. Rank B
Epic Sauce 1300 Coins Food that damages the player, but increases the player's walkspeed by 19 for 6 seconds. 12 second reload time. Rank B
Rocket Launcher 1400 Coins Ranged, explosive weapon that deals 70 damage. 4 second reload time. Rank B
Lightning Staff 1400 Coins Ranged weapon that deals 6 damage to any enemies near the projectile. After five shots, there is a reload time of 3 seconds. Rank B
Healing Staff 1500 Coins Similar to the Lightning Staff, except it heals 6 HP to any other players near the projectile. Each shot has a 0.6 second cooldown; after 5 shots, it has a reload time of 6 seconds. Rank A
Electric Ninja Stars 1600 Coins Throwing star that deals 18 damage. 0.25 second reload time. Rank A
Darkheart 1800 Coins Melee weapon that deals 30 damage per swing, and 65 damage per thrust. It also heals the player when damage is dealt, based on the enemy's maximum health. Rank A
Epic Katana 2000 Coins Melee weapon. When the player slices again right after a thrust, their walkspeed is temporarily increased tremendously for 1 second. Rank A
Fusion Coil 2400 Coins or Gamepass Coil that increases the player's walkspeed by 9, and jump by 73. Rank S or Gamepass
Game Master's Sword 3000 Coins The best melee weapon. Can't be upgraded. Heals 5 HP per second. When the player slices again right after a thrust, their walkspeed is temporarily increased tremendously for a couple seconds. The reload time is a bit longer than the Epic Katana's. Rank S
Shadow Ninja Stars 2400 Coins Throwing stars that deal 20 damage. 0.25 second reload time. Rank S2
Neon Laser Gun 2800 Coins Ranged weapon that deals 20 damage, with a 1.5x multiplier for headshots. Any bricks that are shot are changed to a different color. 0.36 second reload time. Rank S4
Golden Ninja Stars 3600 Coins Throwing stars that deal 44 damage. 0.5 second reload time. Rank S8

Demo version Gear

ClassicGearShopGui

Classic GUI from Gear Shop.

Gear listed here is from the final demo version of Survive The Disasters 2, also known as the "[INCOMPLETE]" version.

DemoShop

Classic shop structure.

Demo Gear Coins Cost Description Rank required
Laser Sword 2500 Coins Melee weapon. If the player sliced three times, it would fire a laser. F
Grapple Hook (?) Ranged utility weapon that allowed players to reach high places. F
Bombow 1000 Coins Ranged weapon that dealt 25 damage. F

April Fools Gear

The gear listed was available in the April Fools 2017 version of Survive The Disasters 2, also known as the Survive The Disasters 3 update, and are no longer available in the latest version of the game.

STD3 Gear Coins Cost Description Rank required
Throwing Rings 10,000 Coins This gear could be thrown by the player. If a player touched the thrown Ring, it gains a Ring Collector bonus with +4 Coins for every Ring. Rank S
GM Stars 10,000 Coins High damage and rapid firing rate. The stars were not removed, but instead nerfed in later versions, and eventually removed in Version 1.24. Rank S
GM Coil 10,000 Coins A coil which can increase the player's walking speed, jump height and heals the player 10 HP every second. It was nerfed in later versions, and eventually removed in Version 1.30. Rank S

Halloween 2017 Gear

The gear listed was available in Version 1.23 of Survive The Disasters 2, and is no longer available in the latest version of the game.

Version 1.23 Gear Coins Cost Description Rank required
Pumpkin Bucket Free Food that healed 10 HP per use. Rank E

Trivia

  • In the final demo version, the shop had a globe in its center instead of gears and had a simpler alignment.
  • In Version 1.23, the shop was redecorated for Halloween.
  • In Version 1.24, Game Master's Stars has been replaced with Golden Ninja Stars and Shadow Ninja Stars.
  • In Version 1.25, the shop was redecorated for Christmas.
  • In Version 1.30, the Game Master's Coil was replaced with Fusion Coil.
  • In Survive The Disasters 4, the Game Master's Coil was given for free to all players who played the game on the final day.